![yugioh the challenger minbox opening yugioh the challenger minbox opening](https://unicorncards.co.uk/images/thumbs/0027959_yugioh-legendary-duelists-magical-hero-1st-edition-booster-pack-x1-new-and-sealed-_960.jpeg)
- #Yugioh the challenger minbox opening full
- #Yugioh the challenger minbox opening android
- #Yugioh the challenger minbox opening free
This is very common for most mobile games - a general rule of thumb to remember is that Android has a larger marketshare than iOS, but that iOS players are more willing to spend money on any game. The fact that Duel Links has a smaller playerbase on iOS but generates more revenue there is normal.
![yugioh the challenger minbox opening yugioh the challenger minbox opening](https://unicorncards.co.uk/images/thumbs/0019321_shva-en022-ninja-grandmaster-hanzo-super-rare-1st-edition-mint-yugioh-card_960.jpeg)
Downloads are down compared to the previous year (not unusual for a game entering its 5th year of existence), but still performing great by all standards, and, more importantly, the game is generating more money while having more players than ever.ĭuel Links is, by a long shot, the best performing card game on mobile devices, far outclassing Legends of Runeterra, Hearthstone and GWENT (won't bother sharing data from those because c'mon we already knew that). So right off the bat, here's some data I'd like to comment on:īy all means, Duel Links is doing great. A user is considered active if they launch the game at least once during a day. (2) Active users refers here to the average of DAU (Daily Active Users) over the stated period. There's no way to differentiate "fresh" installs from returning users, however you should always consider that fresh installs represent 90% to 95% of your total new installs. (1) Downloads refers to installs, aka both people installing Duel Links for the first time and people reinstalling Duel Links after uninstalling it for any period of time. Let's star with some pretty general data, regarding Duel Links' downloads and revenues from December 2020 to March 2021, to put further data into perspective: Dec 2020 / March 2021 dollars and abbreviations will be explained, if any. The data presented will not include data from the Chinese release of Duel Links, which has a different card pool and, presumably, different live operations. If you comment something like "i didnt read the whole thing but konami bad" I will personally make sure you lose every single rank-up game you'll ever have on ladder for the next 3 months or so.
#Yugioh the challenger minbox opening free
If you don't like those, feel free to skip this post. This is going to be a very lengthy post with lots of numbers. For the most part, I'll just be sharing numbers.
#Yugioh the challenger minbox opening full
I just looked at the numbers of AppAnnie, which are made to be as accessible as possible, and might provide some hypothetical conclusions here and there, and those might be wrong since I only have access to the data AppAnnie is sharing and not the full picture. I'm not a data analyst, nor am I employed by Konami in any way or shape. Here are a couple disclaimers for you beforehand: But I know my word alone isn't enough, so I went on AppAnnie with my business credentials to check on Duel Links' KPIs ( Key Performance Indicators) and share what I've found with you. As someone who works in the mobile game industry, I know for a fact that this idea is frivolous and wishful thinking at best. I see a lot of misconceptions regarding Duel Links floating around on this subreddit, namely that " the game needs to be f2p friendly or else f2p players will leave and the game will die".